I have been browsing the web recently and have come across a couple of cool compositing/3d showreels. It fills me with awe when I see how good these people are at seamlessly integratinglive action and CGI.Heres one by a guy called David Denly who submitted a showreel to cgcoach. His showreel won him an internship at Double Negative. There, he has worked as a lighting TD on the feature film Paul. Heres his showreel:VFX Showreel - May 2010 from David Denley on Vimeo.And heres another which is also very cool..compositing showReel 2009 from Donald...
Friday, 25 February 2011
Thursday, 17 February 2011
The Hoovering - storyboards for our short film
Posted on 16:09 by Unknown

I have spent a few hours today designing these storyboards. I think my drawing has improved as a result of going to a lot of the life drawing sessions. The storyboards are for a short 90 second film we are going to make - a horror spoof about a hoover.If you click on them they will expand..I think its quite a funny id...
Wednesday, 16 February 2011
Projected History
Posted on 10:35 by Unknown

Just a quick note to say I have been working on this a bit every week. The model is pretty much done. The texture you see here is temporary, I think I will physically paint a texture and then layer that on. Simon said he would like it looking worn and weathered.I have quite enjoyed doing this.25/2/2011 - updateJust when I thought the model was complete..it pulled me back in ! I feel comfortable within my time restraints at the moment, Simon is expecting...
Barista update
Posted on 09:39 by Unknown
I've spent most of today on this. Whats changed from the last animatic you ask? Well.. I've done the happy guy again, theres something about the last happy guy that didn't look quite right. I'm happy with the happy guy now. I've also put in where the coffee machine and surface would be in the scene.Heres the same thing just with slightly altered timing.I hate to say it but its still not complete. These stickmen take a surprising amount of time to look right and theres a lot of tweeking to do with the vectors so that the lines are always same thickness....
Tuesday, 15 February 2011
Post Production - Bins animatic
Posted on 14:55 by Unknown
I spent my time today incorporating our ideas into an animatic for our Bins project:It was fun, especially to get them into the air and flying. Its a work in progress animatic - I think I will update it as we go along trying out different looks. I've put all our ideas into this and it might be best to make it a bit more subtle and simplify it a bit. Our final bins will be 3D so they'll look very realistic. I should bear this in mind when it comes to designing the other elements. At the moment I'm thinking it will be good to have the leaves look...
Monday, 14 February 2011
Cinematography - notes and reference on shots
Posted on 04:22 by Unknown
We are currently on a 10 week (1 day p/week) cinematography course taught by Frankie Keung. We have been learning a lot about how to operate the cameras, different kinds of shots, lighting, and different roles in production. This is in order to strengthen our animations with a deeper understanding of film.Below I have posted the notes I have taken throughout Frankies lectures. We are lucky to have him as our teacher as he has worked a lot in the...
Friday, 11 February 2011
Double Negative presentation
Posted on 09:15 by Unknown
A very insightful talk was given to us today by Double Negative - a VFX studio based in Soho and Singapore. Alex Wuttke the head of 3D showed us some of the 'making of' behind Inception - I really have to see this film now - it looks cool!Hannah Acock - Double Negatives recruitment manger - also gave us some very helpful insider advice and tips on what they are looking for in our showreels. It sounds like tough competition to get in as they receive...
Thursday, 10 February 2011
Bins - post production update
Posted on 08:45 by Unknown
Today Ryan and I managed to put a 3d cube into a live action setting:It took a little while to remember the exact way of doing it but ultimately its quite a straightforward process: -Do automatic tracking using Matchmover -Bring in the footage into Maya -Place your 3d object in the appropriate place looking through the original camera you took the footage with.-Do a point constraint on some of the key tracking points that are where you want to place...
Wednesday, 9 February 2011
Post Production - Bins
Posted on 14:51 by Unknown

We have decided to go for the first idea/flash of inspiration I had.. To make these bins fly into the air. It looks as though these bins have always wanted to do great things so I'm happy we're going to make it happen ^^ I will be working with Ryan and Insa on this.Ryan has started modelling the bins whilst Insa and I have been designing what the bins could possibly look like as they come to life. Here are my drawings:Heres a rough plan of action:I...
Barista update
Posted on 14:18 by Unknown
update 09/02/2011I have spent a full day today reworking the animation based on further feedback from Alex on my last animatic. He said that the happy guy goes on a bit too long (originally he gave me 80 frames to work with, but said we could add more time if necessary - I think I added too much..)This is unfortunate as I really like his happy little jiggle! Today I redrew some new poses for the happy chap and tried to complete the final key frames. This time keeping in mind everything Alex has said and given us about the proper way to draw stickmen!...
Wednesday, 2 February 2011
Barista progress
Posted on 07:54 by Unknown

I have spent today working on Barista. Alex has given us a PDF which he created on how to draw stickmen which is very handy. He has also given us the script which has helped enlighten me on the story that we will be animating. I think it will look real nice visually.After some feedback from Alex, I have started to re-plan the Act 1 Scene 1 stickmen response to their lattes. I think the bit of animation I produced before was a bit lifeless and dull...
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