Recently, I have been asked to offer some assistance on a project being created at the Royal College of Art on the MA Animation course. Love Soldiers is a hand drawn 2D animation, which draws inspiration from the likes of David Lynch. Chloe described it to me as "a surreal dreamlike fantasy with 80's male sex symbols set on a luxury yacht. A lot of it is reconfigured pieces from films of the 80's (usually with macho cop guys.)" Having watched the animatic a couple of times I can safely say that it is quite interesting, unusual and unconventional to say the least! Here are a few images that give some idea of the look/content of the project. The top right image is how Chloe intends the final film to look like.
So far, I have helped out with a bit of animating, producing and compositing. As there are only a handful of us working on the project, the nature of my role crosses different areas which keeps things interesting. Having said this, I believe compositing will be the main area I will be working in, as I have a good knowledge of After Effects and Chloe is keen to get the majority of the hand drawn animation done herself. Below are a couple of stills from two shots that I have animated.
The workflow goes like this -
1) Filming or sourcing reference
2) Drawing a style frame to get the sketch and shading right
3) Rotoscoped hand drawn animation, (just the lines)
4) Inking the lines
5) Batch scanning
5) Colouring in Photoshop
6) Comping in After Effects + layering on some actual film textures
7) Editing / Sound
More recently, I have been compositing. Putting together several different layers of hand drawn animation. The technical hitch was that the paper used for animating on had it's peg bar holes punched in slightly different places which meant once I had batch scanned all the work in, the animation wobbled constantly from frame to frame which is not how Chloe intended! To get around this issue, I drew 2 little crosses in the same place on every frame and voila! - a bit of position/rotation stabilising in After Effects led to a much smoother playback of the animation, as it was intended. It was quite satisfying letting the computer sort it out rather then trying to manually adjust each frame in After Effects.
The experimental nature of this project makes it a joy to work on. It's great to be back in a small team again collaborating on a short film, and quite a novelty to be at the RCA.
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